Name |
Sequence |
Effects |
Number |
2 player conjunctions |
Pairs only
|
Clash of Arms |
  |
DD |
1 |
Misdirection |
  |
DoT, first contributor strikes harder |
2 |
Rallying Cry |
  |
HoT |
3 |
Planned Attack |
  |
PR |
4 |
3 player conjunctions |
Flush
|
Resounding Strikes |
   |
DD |
5 |
Deception |
   |
DoT, first contributor strikes harder |
6 |
Mustering of the Troops |
   |
HoT |
7 |
Three pronged Assault |
   |
PR |
8 |
Straight
|
Wrath of the Righteous |
 

   |
DD + HoT + DoT |
9 |
Sinister Plan |
 

   |
DoT + PR + DD |
10 |
Will of the Strong |
 

   |
HoT + DoT + PR |
11 |
Strength of the Pure |
 

   |
PR + DD + HoT |
12 |
4 player conjunctions |
Flush
|
Hail of Blows |
    |
DD |
13 |
Chaos in the Ranks |
    |
DoT, first contributor strikes harder |
14 |
Call to Arms |
    |
HoT |
15 |
Power in Numbers |
    |
PR |
16 |
2 Pair
More powerful than a Flush, in fact the effects of two length 4 Flushes are almost added together.
|
Pounding Echoes |
  

    |
DD + DoT |
17 |
Ent's Heart |
  

    |
DD + HoT |
18 |
Silent Glory |
  

    |
DoT + HoT |
19 |
Planned Charge |
  

    |
DD + PR |
20 |
Deadly Whispers |
  

    |
DoT + PR |
21 |
Noble Lineage |
  

    |
PR + HoT |
22 |
Straight
In a Straight length 4, the first color determines the bonus of the maneuver.
|
Ent's Stand |
  

    |
strong DD + DoT + HoT + PR |
23 |
Silent Path |
  

    |
strong DoT + DD + HoT + PR |
24 |
Eagle's Eyrie |
  

    |
strong HoT + PR + DD + DoT |
25 |
Noble's Honor |
  

    |
strong PR + HoT + DD + DoT |
26 |
5 player conjunctions |
Full House
A Full House can either damage or heal, not both at the same time, so the only viable combinations are red/yellow and blue/green. Other combinations will only count as Two Pair.
|
Ent's Rage |
   

     |
AoE DD + DoT |
27 |
Whispering Leaves |
   

     |
strong DoT + DD |
28 |
Pure of Heart |
   

     |
strong HoT + PR |
29 |
Noble Blood |
   

     |
strong PR + HoT |
30 |
Straight
In a Straight length 5, the repeated colour (first and last one) determines the bonus of the maneuver.
|
Entish Justice |
   

     |
AoE DD + DoT + HoT + PR |
31 |
Leaves of Lothlorien |
   

     |
+ DD + HoT + PR |
32 |
Valour Unashamed |
   

     |
very strong HoT + DD + DoT + PR
Healing includes removal of fear effects. |
33 |
Wrath of the Oathbreakers |
   

     |
DD + DoT + HoT + PR
Blue players get an Oathbreaker spirit each
which helps them by attacking their target. |
34 |
6 player conjunctions |
2 Triples These count as an extended Full House. For the full effect, only red/yellow and blue/green combinations are viable.
|
Tramp of Doom |
    

      |
strong AoE DD + strong DoT |
35 |
- |
    

      |
This maneuver should give a strong HoT + strong PR, but appears not to be implemented. |
36 |
Flush + 1
|
Break the Door |
      |
strong AoE DD + DoT |
37 |
Hew the Stone |
      |
strong AoE DD + PR
Blue player gets an Oathbreaker spirit which helps
them by attacking their target. |
38 |
Roll the Drums |
      |
strong AoE DD + HoT |
39 |
Straight
In a Straight length 6, the repeated colours (first and last two) determine the boni of the maneuver. |
Thunder of the Oakenshield |
    

      |
very strong AoE DD + very strong HoT + DoT + PR
Healing includes removal of all fear and wound effects. |
40 |
Wings of the Windlord |
    

      |
very strong AoE DD + DoT + HoT + PR
Blue players get a Greater Oathbreaker spirit each which helps
them by attacking their target. |
41 |
Whispers Under the Mountain |
    

      |
very strong HoT + very strong DoT with timed debuff + DD + PR
Healing includes removal of all fear and wound effects. |
42 |
Dawn on the Deep |
    

      |
very strong DoT with timed debuff + DD + HoT + PR
Blue players get a Greater Oathbreaker spirit each which helps
them by attacking their target. |
43 |
Unique
|
March of Ents |
      |
AoE DD + PR + HoT
Blue player gets a Greater Oathbreaker spirit which helps
them by attacking their target. |
44 |
Chill of Bone |
      |
very strong DoT with timed debuff + PR + HoT
Healing includes removal of all fear and wound effects.
Blue player gets a Greater Oathbreaker spirit which helps
them by attacking their target. |
45 |
Breath of Freedom |
      |
strong PR + AoE-DD + strong DoT with timed debuff
Die blauen Spieler bekommen größere Eidbrecher-Geister, die ihm im Kampf helfen, indem sie ihr Ziel angreifen. |
46 |
Hope of Men |
      |
very strong HoT + strong DoT with timed debuff + AoE-DD
Healing includes removal of all fear and wound effects. |
47 |